-->!! NO SUPPORT WILL BE PROVIDED IN THE COMMENTS. !!<--
Especially on this mod, because I want to keep that channel open for bug reports and feedback. This was a really big undertaking.
However, ping me @StevenDB in the ?ServerName? Discord linked below for support needs, I CAN help out there if i'm free, and if i'm not, plenty of other modders can help too :)
Its just a better, faster, more organized forum for assisting anyway.
What does this mod do?
This one's a biggie. This mod brings the total number of Castle Variations from Three, to Twenty-Four. It does not replace Banished Knights, Crucible Knights or Trolls - It simply adds new castle formats.
It ALSO, as of v2.0 of the mod, adds variation to Basement Bosses - Bringing the total possibilities beneath the castle from 7 to 28.
This mod is the first in a series that includes my More Field Boss Variation mod, and will be bundled together with it and any future similar mods I make here at More Map Variations .
Setup:Download ModEngine3, which you can find here: https://github.com/garyttierney/me3/releases
Then, extract the contents of the mod's .zip file somewhere comfortable, and use the included Mod Launcher file. If you require any further assistance, I suggest asking in the ?ServerName? Discord linked below, because remember: No support questions in the comments section! Please reserve the comments for feedback and bug reports, not "how to".
Support:That said, the ?ServerName? Discord is a fantastic resource, and any questions you have or help you may need can be found there. So check out the ?ServerName? Discord here.Q&A:Q: Do you plan to do this for more than just Central Castle?
A: Yes! But I don't want to make any promises on what, or when.
I'm going to let this simmer for a bit, go into maintenance mode balancing this and fixing bugs, while I do more research into the specific AttachPoints for certain events and POIs. Once I'm confident this mod is in a good state and I've got a lot of that research done, I want to look into Night Bosses next, then DLC Castles, then assorted POIs on both maps.
Q: Can this mod be used online? / Will I get banned?
A: No, of course you cannot use it online. You would get banned if it even worked. But yes it can be used with Seamless Co-Op if all players use it.
Q: Does it work with (Insert Other Mod Here)?
A: No idea, if its not made by me, I would have no way of knowing.
Q: Do you plan to do a More Variations mod for ?
A: Yes, probably. I plan to touch as much of the game as I can. Its just going to take time.
Evergaols are probably next. After that I want to try to do Shifting Earths. Night Bosses are probably not possible, but I'm going to look into it a little more. Hollows Towers / Castles are on my radar. Forts/Cathedrals/Ruins/Camps ARE on my list but they're probably the last thing I'll do.
Q: What castle formats does this mod add?
A: Here's a list - Spoiler Alert, in case anyone wants to be surprised.Spoiler
-Kindred of Rot Castle (Kindreds and Servants of Rot)
-Duelist Castle (Gravewardens and Rotten Duelists)
-Messmer Castle (Messmer Soldiers, Fire Knights, and newly-ported Black Knights!)
-Fire Monk Castle (Regular & Blackflame Monks, Fire Prelates and Thorn Sorceresses)
-Raya Lucaria Castle (Battlemages, Sorcerers, a School of Graven)
-Haligtree Castle (Cleanrot Knights, Haligtree Knights, Haligtree Soldiers)
-Nox Castle (Maidens, Swordstresses, Monks)
-Divine Castle (Horned Warriors, Divine Beast Warriors, Divine Bird Warriors)
-Ancestral Castle (Normal & Putrid, Followers & Shamans)
-Bloodfiend Castle
-Inquisitor Castle (Candle-Bearers, Jori-Casters, and the Fat Boys - Hate me all you'd like)
-Albinauric Castle
-Monkey Mansion (Assorted Demi-Humans)
-Stoneskin Castle (Alabastor / Onyx Lords & Starcallers)
-Bloody Castle (Sanguine Nobles, Bloody Albinaurics, and a Putrid Flesh)
-Beastman Castle
-Misbegotten Castle
-Creature Castle (An assortment of status-effects and the worst creatures in the game.) (This one I will apologize for. I was experimenting and put in too much work to scrap it lmao. But SOMETHING had to be worse than Trolls, right?)
-Omen Castle (Omens, Perfumers & a special surprise lurker...)
-Godskin Castle (Blackflame Monks, Blackflame Thorn Sorceresses, Godskin Nobles & Apostles)
-Stone Castle (Imps, Watchdogs, & a set of Gargoyles)
Q: What basement bosses does this mod add?
A: Here's another list - Spoiler Alert, again, in case anyone wants to be surprised.
Spoiler
-Frenzied Duelist
-Rotten Duelist
-Death Knight
-Red Wolf (Sword Variant)
-Elder Lion
-Bloodhound Knight
-Misbegotten Crusader
-Inquisitor Caster
-Skeletal Gladiator (Mad Pumpkin Head)
-Watchdog (Fire, Lightning and Ice Variants)
-Black Knights (Hammer and Twinblade Variants)
-Fire Knight Captain
-Curseblade
-Cleanrot Knight
-Crucible Knight (Tree and Axe Variants)
-Hollow Manservant (Pot and Saw Variants)
Known Issues / To-Do List:
Please see the list on the More Map Variations page - As maintaining the same list in three places, slightly divided based on which mod it affects, has become tedious.
Credits: Thanks to TheFifthMatt for helping me brainstorm and learn how to go about starting something like this.
Credit to FloppyDonuts for the DS3 Manservant ports! He's a hugely talented modder and a great friend, thanks for allowing me to use this!