Kill them pricks from afar!
VARIATIONS:
1. 100% More Damage:- Ranged weapons deal 2.00 time the damage.
2. 75% More Damage:- Ranged weapons deal 1.75 time the damage.
3. 50% More Damage:- Ranged weapons deal 1.50 time the damage.
4. 25% More Damage:- Ranged weapons deal 1.25 time the damage.
NOTES
1. All numbers are rounded to the nearest whole number.
2. This mod also changes value for Magic, Fire, Lightning, and Holy attack for any ranged that has base value for them. The damage negation for Magic, Fire, Lightning, and Holy attack remains the same.
3. Only ranged weapons' attack values are changed. Arrows remain unaltered .
INSTALLATIONTo use this mod, you will need
Mod Engine 2:
1. Install Mod Engine 2- Download from: https://github.com/soulsmods/ModEngine2/releases- Extract and copy content of ZIP file to your <game folder>. (Ex: Game\Elden Ring\)- Open file "launchmod_eldenring.bat" and add your game path.
From:
.\modengine2_launcher.exe -t er -c .\config_eldenring.toml
To:
.\modengine2_launcher.exe -t er -c .\config_eldenring.toml --game-path ".\\eldenring.exe"- Run "launchmod_eldenring.bat" to play your game.2. Add this mod to Mod Engine 2- Download this mod.- Extract and copy content of ZIP file to <Game folder>\mod. (Ex: Game\Elden Ring\mod\)- Open "config_eldenring.toml" and modify:a. 100% More Damage variation:{ enabled = true, name = "ABHH-100%MoreRangedDamage", path = "mod\\ABHH-100%MoreRangedDamage" }b. 75% More Damage variation:{ enabled = true, name = "ABHH-75%MoreRangedDamage", path = "mod\\ABHH-75%MoreRangedDamage" }
c. 50% More Damage variation:
{ enabled = true, name = "ABHH-50%MoreRangedDamage", path = "mod\\ABHH-50%MoreRangedDamage" }
d. 25% More Damage variation:
{ enabled = true, name = "ABHH-25%MoreRangedDamage", path = "mod\\ABHH-25%MoreRangedDamage" }For Merging with other Mods:
- This mod modifies all bows row EquipParamWeapon param in "regulation.bin". You can merge this mod with others using Smithbox. Follow this tutorial on Youtube by Mr.Golden_YT to merge "regulation.bin" file. As long as those other mods you want to merge do not change Ranged Weapons values in EquipParamWeapon, they should be mergeable and pose no problem at all. Tested with DMN - Deflect Me Not, and Map For Goblins.
- CSV file is included in zip file for merging with other mods.
SUPPORT
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Donate
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Other Recommended Mods:1.
All Arrows and Bolts Higher Capacity