DLC: Shadow of the Erdtree is REQUIRED to play this mod.
This mod uses Blubber's Repository for additional animations that aren't from the game itself.Special Thanks→ LUNA for attempting to teach me how models and materials work
→ Rayan for eventually having to do them for me anywaysVisual art by @artnobuddy0.91 : NEW UPDATE- Reworked damage of Great Percolating Froth to be more consistent and decreased stagger value
- Fixed a bug where some incantation visual effects would appear on the right hand when being cast with the left hand
- Fixed a bug where Blasphemous Thorns would spawn a horn on the player’s dick
- Fixed a bug where casting Freezing Mist would unintentionally spawn a bunch of Mohg sigils
- Fixed a bug where the animations on Godwyn’s Lightning Storm would not play correctly
- Fixed a bug where Verviroth’s Mania and Borealis’s Cry had missing vfx when cast in mid-air
- Increased the hitbox size of Frozen Lightning Glaive & and its subsequent lightning bullets
Known Issues:
- Some incantations might be effect-heavy on lower-end PCs. Gonna spend the next few days seeing if I can't replace and scale down a few FXRs.------------------------------------------------------------------------------
PREVIOUS UPDATES:
0.71
- New seals now show the correct weapon effect text and boost their respective spells appropriately
0.72- Elden Splinters no longer leaves behind extra vfx after casting
- Improved tracking on Pest-Thread Rockets, including accurate FP and stamina cost when charged
- Improved tracking on Deep-Purple Velourswarm
- Improved tracking on Viper Strikes
- Vfx on Great Runic Arrow no longer spawns on character's hand twice when casting
- Flame, Guide My Hands now has less forward momentum during lock-on0.73- The following incantations can now be purchased/found at their appropriate locations:
- Shower, O Flame! (Sellen)
- Cradle of Grievance (Homing Instinct)
- Frenzied Ember Scatter (Homing Instinct)
- Blistering Quietude (Homing Instinct)
- Blood Oath incantations are no longer castable in no-attack regions.
- Slightly increased animation speed of Piercing Runespear.
- Magnissax’s Prayer has been reworked to proc lightning effects with consecutive player attacks, similar to Millicent’s Prosthesis.
- Trina’s Inveigle casts more consistently on sloped surfaces and has been given more appropriate visuals.
- Fixed some casting animations that locked the player into a forward walk until further input.
- Dragoncrest Greatshield Talismannow blocks 20% of physical damage like usual.
- Most incantations have their horseback utility disabled since their animations do not lend themselves to be cast on horseback.
- The following incantations can now be cast on horseback:
- Piercing Runespear
- Order of Eternal Kinship
- Song of Pale Skyborn
- Frenzied Ember Scatter
- Helphen’s Glare
0.73.1- Fixed castability on most left-hand animations
- The flame vfx on Blackflame Spark now appears from the caster's hand
- General vfx improvements
0.8NEW INCANTATION TYPE → ORACULAR (sold by Merchant Kale)
- Fanning Beads
- Great Percolating Froth
- Envoy Sprite
- Aegis of Heralds
- Blistering Quietude now has more fitting sound effects when casting.
- Runic Greatsword now appears in left hand when casting.
- Immutable Armor is now castable (no longer a shield enchantment).
- Dirge of the Flightless has reworked projectile spread and more forward momentum on the follow-up charge attack.
- Multiple incantations have reworked visual effects to lessen graphical workload.
- Various changes to balancing across the board.New Incantations:
- Scouring Frenzyflame (Frenzy)
- Drake Hunt Pledge (Dragon Communion)
- Mother’s Anguished Litany (Microcosm)
- Vanishing Nullspace (Microcosm)
- Billow Forth, O Flame! (Giantsflame)
- Knight’s Dragon Staff (Dragon Cult)
0.9
MAJOR UPDATE
- All incantations and catalysts can now be found in the Voyager's Chapel building that replaces the Church of Elleh
• Kale is not replaced, just moved to the side of the building
- Added new starting classes: Pureblood Scion, High Priest, Garden Disciple, Skyborn Kin, Recusant, Erdtree Squire, Lion Herald, Spirit Shepherd & Fundamentalist
• Supplementary images for each class will be added to 1.0
- New iconography is now included for both added incantations and added catalysts
- Decreased some stat requirements for vanilla spells
- Enemy flat defenses have been removed to compensate for the performance deficit of multi-hit spells during earlier parts of the game
- Various animation and vfx fixes
Known Issues:
- Some VFX will spawn in the right hand despite being cast with the left. I know this is present on Envoy Sprite and KSN, but might appear on a couple others.
- Some incantations might be effect-heavy on lower-end PCs. Gonna spend the next few days seeing if I can't replace and scale down a few FXRs.
- Blasphemous Thorns unintentionally puts a horn near player's dick. Sorry.
- Casting Freezing Mist will also cast giant Mohg sigils. Although funny, it might lag your game. Will be fixed during next minor update.